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How to use motion events in character blueprint

I have a translation Android device.,then i want to use motion events to create an effect that when i moving the device,the created character can move at same time.every API i tested control rotation but i need translation.Can it be solved?alt text

Product Version: UE 4.12
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asked Sep 24 '16 at 09:50 AM in Blueprint Scripting

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Try to do things in Tick/Update ? alt text

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answered Sep 24 '16 at 02:45 PM

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avatar image GRIMSK Aug 03 '18 at 02:53 PM

your blueprint is not about movement. it's about rotation..an irrelevant answer.

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