Pin X named X doesn't match any parameters of function Y

My project opens broken after updating from 4.12.2 to 4.13: in at least one of my blueprint classes (GameState) all but one functions lost their input and output pins, kind of:

4.12.2:

108397-ue4editor_2016-09-24_17-55-53.png

4.13:

108398-ue4editor_2016-09-24_20-12-55.png

So the definitions are there but they seem to be ignored. I can add new pins which do show up. I can give them the same name as one of the originals as long as their types differ. Of course the log is full of compile errors, one for every parameter of every call of these broken functions.

Same problem here.

It was fixed in 4.13.1.