Help needed with anim graph nodes

Hi. I’ve been working through a few different tutorials on UE4 recently and my anim graph has become a little messy. i recently finished a ledge climb system (displayed in picture under “here”) which works fine when plugged straight into my final pose on its own for testing but doesn’t work when linked up the the existing flowchart. probably just missing the sort of connecting node i need but i cant figure out what i should use. the picture is probably better than m description.

thanks

blend poses by bool dammit! just saw the answer in my own screenshot :stuck_out_tongue: . call off the search guys
(fix as with aiming weapons, left)