Greetings!
I’m a little new to unreal, but I’m working on a 3D Side Scroller and I have been scouring numerous tutorials and videos trying to find a “grab” mechanic but to no avail.
What I’m looking for is an ability to grab ahold of enemies and then throw them in different directions.
All I have been able to find are blueprints for picking up objects for Third/First Person games which don’t seem to work within a side scroller. I can’t find anything about grabbing enemies in a side scroller…
Anyone have any ideas on how to approach this problem?
Thank you for your time! Cheers.