SubstanceInstance not updating randomly
we currently have a problem with some substance instances. If you change setting in the instance the textures are not updating. Even saving and closing and restarting the engine don't help, the substance texture 2d is still the same, even if the values in the setting are totally different now.
I did some testing on my end and was able to use the Randomize Seed function as expected. Could you provide some screenshots and the steps you are following so I can reproduce this issue on my end in a new blank project?
Substance Graph - Randomize Seed
Be sure you are exporting the substance file correctly by making sure the 'Random Seed' option is checked.
Let me know if you have further questions or need additional assistance.
answered Sep 26 '16 at 06:32 PM
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