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Lightmass kills tasks for no reason

tried everything. render stops at some seconds in .NET updated

:47:07: Processing... 13:47:07: EmitDirectPhotons complete, 0.015 million photons emitted in 0.1 seconds 13:47:07: EmitIndirectPhotons complete, 0.039 million photons emitted in 0.1 seconds 13:47:07: Marking Irradiance Photons complete, 0.017 million photons marked in 0.0 seconds 13:47:09: Caching Irradiance Photons complete, 0.193 million cache samples in 1.5 seconds 13:47:09: Calculate Irradiance Photons complete, 0.010 million irradiance calculations in 0.3 seconds 13:47:10: Lighting 10.3% 13:47:11: Lighting 20.7% 13:47:11: Lighting 31.0% 13:47:12: Lighting 41.3% 13:47:12: [UpdateTaskState]: Task Rejected locally by PC-ART14, counted as failure 13:47:12: [Job] Job has failed! The task failure count is non-zero 13:47:12: [UpdateTaskState]: Task Rejected locally by PC-ART14, counted as failure 13:47:12: [UpdateTaskState]: Task Rejected locally by PC-ART14, counted as failure 13:47:12: [UpdateTaskState]: Task Rejected locally by PC-ART14, counted as failure 13:47:12: [UpdateTaskState]: Task Rejected locally by PC-ART14, counted as failure 13:47:12: [UpdateTaskState]: Task Rejected locally by PC-ART14, counted as failure 13:47:12: Lightmass - Rejecting task (00000000000000000000000000000B47)! 13:47:12: Lightmass - Rejecting task (00000000000000000000000000000B4C)! 13:47:12: Lightmass - Rejecting task (00000000000000000000000000000B4B)! 13:47:12: Lightmass - Rejecting task (00000000000000000000000000000B48)! 13:47:12: Lightmass - Rejecting task (00000000000000000000000000000B46)! 13:47:12: Lightmass - Rejecting task (00000000000000000000000000000B49)! 13:47:12: Lighting 50.2% 13:47:12: [CloseConnection] Closing connection 0B264969 using handle 0B264969 13:47:12: [CloseConnection] Connection confirmed for disconnection 0B264969 13:47:12: [CloseConnection] Closing orphaned Job (06DCECBB-4DAE8F31-EFE1F2B1-D0F9FFFB) 13:47:12: [CloseConnection] Orphaning local connection (0B264969 is the parent of 46613280) 13:47:12: [CloseConnection] Connection disconnected 0B264969 13:47:12: [GetMessage] Safely returning to 0B264969 with no message

Product Version: UE 4.12
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asked Sep 26 '16 at 11:53 AM in Rendering

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Wayfa
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We have a similar problem. Memory goes to 32 GB (my physical amount) and then crashes. It's not even a complicated scene.. //Mattias

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answered Jan 04 '17 at 03:21 PM

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bragrejer.org
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