x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

AutomationScripts does not exist

I am new to Unreal 4. I tried to package and cook one of the sample project, First Person Shooter Blueprint, but I kept getting

ScriptCompiler.LoadPreCompiledScriptAssemblies: Error: Scripts folder c:\project files\Unreal Engine\4.1 Engine\Binaries\DotNet\AutomationScripts does not exist!

I do have VS 2013 professional. I tried the First Person Shooter code sample and used command line to cook the content and got the same error.

Product Version: Not Selected
Tags:
more ▼

asked May 29 '14 at 04:04 AM in Packaging & Deployment

avatar image

emmyCMZ
76 3 16 13

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

I solved this problem by verifying the engine in the unreal engine launcher: next to launch (4.6 for example), click the little arrow, then verify

I was having the same error and ended up in this old question. I'm answering this old question because it might help someone in the future coming here through some googling.

more ▼

answered Nov 22 '14 at 02:10 AM

avatar image

stromchin
95 3 5 15

avatar image kbrownski Oct 06 '15 at 03:49 PM

much appreciated; thanks!

**just to follow up: - I was having the same problem in UE 4.9.2 stock, I "verified" the project but it didn't actual update/change/add any files even though there were a few missing (such as the "AutomationScripts" folder). A full re-install successfully installed the missing files, but I thought the whole point of "verify" was that it would repair missing or corrupted files, guess it's not working as intended...

avatar image Samantha Sutton ♦♦ STAFF Oct 07 '15 at 02:13 PM

Hey kbrownski,

In order to assist you further, could you please upload your error logs in order to better assist you. Is this all occurring after your project has been packaged?

Looking forward to hearing back from you, thanks!

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question