Detach From Actor doesn't work.
I'vebeen trying to use a simple attach and detach script but it doesn't want to work. As you can see in the image, i attach my player to an actor. then when i press space (or in this case my actionmapping) i want it to detach. But it doesn't. It plays the "hello" print string but it doesn't detach. BUT, if i add the delay function, it DOES actually detach after the delay is finished! Is this a bug or does Unreal not support DetachFromActor with Input events?
asked Sep 26 '16 at 04:34 PM in Blueprint Scripting
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