Ribbon Particle LOD not working
Hey guys, I have a slight problem with the Ribbon Data. I am currently trying to use the LOD to increase the sizing of my ribbon the further out I go. It's just a basic ribbon which has a spawn PerUnit Module.
The problem is my Highest LOD is always shown, even when I disable the emitter at a range of 200 cm for testing purposes.
Any suggestions as to why, or a workaround?
Thank you for submitting a bug report. I have reproduced this issue and logged a report for it here: https://issues.unrealengine.com/issue/UE-36606
While testing I noticed other size modules still worked in other LODs. If possible try to use the size by life and size scale module to get the desired effect.
answered Sep 29 '16 at 03:40 PM
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