FBX ascii vs binary
I'd like to know if there is any particular difference between importing FBXs as binary or ascii. It is obvious that binary format files should be loaded considerably faster, but it should only be applicable when importing the asset. So my question is:
Are there any known issues, complications or downsides with using ascii FBX's over binary ?
asked Sep 26 '16 at 07:46 PM in Using UE4
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