How to pause everything except GameInstance?
How can I pause everything in the game except the GameInstance?
This is a mobile game so it also should be a cheap method.
Custom time dilation for each actor is an expensive method but it doesn't work for me because GameMode doesn't get affected from CustomTileDilation variable. I use GetGameMode node and connect it to SetCustomTimeDilation(0) node but it doesn't actually set it.
So, I can pause everything except GameMode and GameInstance but I can't pause GameMode with this method. It probably doesn't implement CustomTimeDilation varibale correctly, it looks like a bug.
Well, there is something like "execute console command" and write there "slomo 0", but I'm not sure about results for game instance.
BTW: Why bug reports?
answered Sep 27 '16 at 09:20 AM
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