Crash when importing FBX file
I'm getting a severe crash when importing an FBX file. The display drivers die and the UE editor exists and no crash report appears. Most of the time I have to hit the reset switch my machine to recover from it. I did recover from the crash just now, but there was no crash report. What could be going wrong?
As an aside, the FBX file I'm importing is the FBX version of the file in this ticket: https://answers.unrealengine.com/questions/487211/crash-when-importing-alembic-file.html
I've opened it and re-saved it with Cinema4D so presumably the file isn't the problem, but I thought it was worth mentioning.
Additional info, here's the tail of the log (formatted a bit):
I don't have 140TB of drive space, much less virtual memory. This seems to be pretty badly wrong.
Can you post a sample asset that causes the same issue or the asset that is causing the issue here please?
Can you also include your dxdiag and full log from the project folder?
answered Sep 27 '16 at 02:44 PM
Tim Hobson ♦♦ STAFF
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