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Can I dynamically link library (under Gpl3)?

Hi, In the eula theres a line that states gpl3 is not compatible, unless i merely dynamically link a library, it is because a lgpl 3 exception, states that that i don't have to provide the source of the work i link against, but i do have to provide the object files so they can build the project with the newer version of the lib. so how this works with unreal, is it not problematic to provide the object files?

actually im speaking of Libnoise : http://libnoise.sourceforge.net/ i would like to use it in my game its under gpl3 can be linked dynamically mby i can use it as a plugin only would that mean i just have to provide plugins object files?

Product Version: UE 4.13
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asked Sep 27 '16 at 05:53 AM in C++ Programming

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