AGameMode::InitNewPlayer no longer called?
It seems as though AGameMode::InitNewPlayer is now never called when a player joins a game. There are no deprecation warnings or anything, and I can't find anything relating to this in release notes.
Where is this supposed to be called from? If it's no longer in use, can someone please add a deprecation warning? It's a bit frustrating since I now have to revert to 4.12 and use the Call Stack to find where this was previously called from.
asked Sep 27 '16 at 09:34 AM in C++ Programming
I don't know the exact reason why one of these isn't called but my guess is some sort of backwards compatibility where the second argument is of type:
Instead of the new version
I can tell you that this is the InitPlayer that does get called by default:
So if you override this function (with these argument types) in your game mode, you can get the event of InitNewPlayer( ).
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