Is it possible to create a metroidvania style camera using blueprint?
I would like to create a camera system like the one shown in this video; https://www.youtube.com/watch?v=_q-O4DJnjOY Can this be achieved with blueprints and how difficult would implementing this be? Right now I've got the standard sidescroller camera template set up with a spring arm, can I still keep this setup or do I need to scrap it totally to implement the kind of camera control I want?
asked Sep 27 '16 at 09:15 PM in Blueprint Scripting
answered Sep 27 '16 at 10:10 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here