Hey guys, I have two floor but the size is different and i want to put the same.
When i change the scale, the texture change,how i can solve this ?
If its just for floors, try and take a look at the “world aligned texture” and “world aligned normal” nodes in the material editor.
It is better to make different tile size on Maya or 3dsMax. And then do a proper UV maping there. Any material solution would not be as perfect as UV based solution from the 3rd party app.
-m
Ok thank you guys !