SceneCapture And Render Target

if i add a scenecapture/render target to my character, appears a big motion blur

if i disable hdr or disable “auto activate” the same.

is that normal?

Hi knack -

I am going to need a bit more information about your issue to see if we can correct it. Why are you adding a SceneCapture actor to (I am assuming) you Character’s blueprint? Or are you adding a material derived from a Render Target Texture to your character’s model and if so does it cover the entire character?

Thank You

Eric Ketchum

hi.

i playing for kown how works and adding the texture to my hud , seems very bad idea that test :slight_smile:

and that its the terrible motion blur https://www.youtube.com/watch?v=lTRvfq4-a2I

Hi knack -

Try to set the Motion Blur Post process settings in your SceneCapture Actor to 0 and adjust other settings as needed as well for best results.

Thank You

Eric Ketchum