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Custom Tooltip Widget: Get Tooltip Text of the currently hovered umg element?

Hi everyone,

i have already watched the Tutorial from Rama, but i am missing something.

I wanna get the "old" Tooltip Text from the UMG element that is currently hovered.

For Epic Games: Maybe when you bind a function to a tooltip widget there could be an output from the start which contains the tooltip text, like delta seconds from a tick event. That would be cool and i think it would make sense to forward the "old" tooltip text and use it as text for the new tooltip widget.

Thanks in advance


Product Version: UE 4.13
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asked Sep 28 '16 at 10:22 AM in Using UE4

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avatar image 张水泉 May 05 '17 at 03:02 AM

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