Hi everyone,
i have already watched the Tutorial from Rama, but i am missing something.
I wanna get the “old” Tooltip Text from the UMG element that is currently hovered.
For Epic Games: Maybe when you bind a function to a tooltip widget there could be an output from the start which
contains the tooltip text, like delta seconds from a tick event. That would be cool and i think it would make sense to
forward the “old” tooltip text and use it as text for the new tooltip widget.
Thanks in advance