x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Render Target Preview NOT Displayed Accurately at Runtime.

I'm using a Scene Capture Component 2D + [Show Only Component] node in BP to remove everything but my character. Using the alpha channel of the Texture Sample node in the Material displays exactly what I want it to display, however when shown at runtime (through UMG) the transparency is not applied. What might I be missing?

Some images to show the setup:

alt text

Material Setup ^

alt text

Previewing Opacity Node, which makes it appear to be doing what I want... ^

alt text

What the Render Target is doing @ Runtime ^

alt text

and finally, what ends up rendering to UMG in-game. ^

Product Version: UE 4.13
Tags:
more ▼

asked Sep 28 '16 at 07:41 PM in Rendering

avatar image

DopamineRush
18 1 2 5

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hey DopamineRush,

I think your issue is you are using HDR and then rendering that again which will wash out your color values. Try unchecking the 'HDR' checkbox within your Render Target Texture.

Let me know if you need further assistance.

Thanks,

Andrew Hurley

more ▼

answered Sep 28 '16 at 07:54 PM

avatar image DopamineRush Sep 28 '16 at 08:05 PM

Just tried removing HDR, didn't solve the problem unfortunately.

avatar image AndrewHurley Sep 28 '16 at 08:36 PM

Can you show me a screenshot of the setting you are using on your SceneCapture2D actor?

avatar image DopamineRush Sep 28 '16 at 08:48 PM

I tried the different settings of 'CaptureSource', only HDR settings had Out A though, I'm guessing I'm missing something here?

alt text

avatar image DopamineRush Sep 28 '16 at 10:01 PM

Restarted the Editor and it worked? Not entirely sure, just leaving all this here for anyone who wanted to do the same.

avatar image ashwinjaishanker Dec 12 '16 at 01:31 PM

Uncheck HDR, and set target Gamma to 2.2

avatar image ashwinjaishanker Dec 12 '16 at 06:01 PM

Did this work? If so, post it as a separate answer? It'll help others facing the same issue.

avatar image DopamineRush Dec 13 '16 at 02:49 PM

Yes using the above method worked perfectly alt text

inlay.png (64.5 kB)
(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question