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Android build failed

I downloaded the source code of UE4 and build it with a configuration of Win64 Development Editor. Then I followed the steps of Android Quick Start but failed to build a version for Android. In the log, it said "PackagingResults:Error: Error Launch failed! Unknown Error". How can I fix it?!This my sdk settings alt text alt text and LOG FILE

Product Version: UE 4.12
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sdk.png (72.8 kB)
andset.png (53.9 kB)
log.txt (167.8 kB)
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asked Sep 28 '16 at 09:59 PM in Packaging & Deployment

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Digital3D_Studio
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GeoRacer,

Please make sure that you've deleted your Intermediate and Saved files. I would also suggest checking with a new, blank template and seeing whether or not you're able to package for Android. Verify that you can launch onto an Android device. After you've checked all of that, I would also test with 4.13.1 and see if you're still having the issue with your project.

Thank you!

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answered Sep 30 '16 at 07:58 PM

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