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BluePrintでカメラの視野角を変える方法は?

「SetPointOfView」というノードがあってそれで出来るみたいなことを英語のAnserHubで書いてあったのですが、実際にはそのようなノードは存在しませんでした。 どうすればカメラの視野角をBluePrintで変えられるのですか?

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asked May 29 '14 at 05:09 PM in Japanese

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Horus_Ray666
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こちらが参考になります。
https://answers.unrealengine.com/questions/44024/how-to-change-players-camera-fov.html

「SetFieldOfView」です。
CameraActorから直接ではなく、CameraComponentを取得してそちらにセットします。

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answered May 30 '14 at 09:48 AM

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k-ohashi
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avatar image Horus_Ray666 May 30 '14 at 11:15 AM

ありがとうございます。そのページの通りにしていたのですが、「Set Field Of View」が検索で見つからなかったため「無い」と思っていたようです。 手動で探したら見つかりました。

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