In my scene it looks like a light follows the player, a corner of a room could be dark but as soon as I go over to it it gets lit up. I’ve tried changing lighting from directional light to a spot light and other such things to see if it would help, but it doesnt’. It’s probably a tick box somewhere that I cant find…
This is expected when using any dominant light source.
For the effect you’re going for you’d probably be better to use a Skylight that uses Source Type: SLS Specified Cubemap with a low light intensity so that you can get some soft lighting from the cubemap.