Why does it look like a light follows the camera?

In my scene it looks like a light follows the player, a corner of a room could be dark but as soon as I go over to it it gets lit up. I’ve tried changing lighting from directional light to a spot light and other such things to see if it would help, but it doesnt’. It’s probably a tick box somewhere that I cant find…

I’ve attached some pictures to help explain.

Hi Pixelfried,

This is expected when using any dominant light source.

For the effect you’re going for you’d probably be better to use a Skylight that uses Source Type: SLS Specified Cubemap with a low light intensity so that you can get some soft lighting from the cubemap.

-Tim

Thank you Tim, worked great!