Packaging error : Unknown Cook Error

hi i got error messages when i package my game for windows 32 bit , how to fix these error ?link text

Hello,

These are the errors I am seeing that you’ll need to investigate:

LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: ‘/Game/Asset/Textures/Chara Selection Test/0’ is not a standard unreal filename or a long path name.

This could be related to special characters, such as spaces, that you have in your file name. Try removing any special characters or spaces to see if this error goes away.

LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/Blueprints/All_Levels/PlayerSaveGame.PlayerSaveGame_C:S Player Info’. Unknown structure.

Ensure that you don’t have any extraneous references to that struct.

LogBlueprint:Error: [compiler Frost_Giant_Cap]

Ensure that you don’t have any compiler errors in that blueprint or asset.

If after resolving these errors you are still experiencing issues, please provide the updated output log.

Have a great day

Thx , I manage to package it now