Packaging Failed with GoogleVR on empty map

Am unable to package (Android ATC) an empty project with base settings as described in the GoogleVR quickstart ( https://docs.unrealengine.com/latest/INT/Platforms/GoogleVR/QuickStart/2/index.html )

After these failed attempts I tested it on a 4.12.5 version and that one doesn’t have this problem.

Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/NewMap" FILE="../../../../../../UnrealProjects4130/MyProject4/Saved/Autosaves/Game/UEDPCNewMap.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=true
LogSavePackage: Save=17.62ms
LogSavePackage: Moving '../../../../../../UnrealProjects4130/MyProject4/Saved/UEDPCNewMapEC60C8E848D41F49B9DDCAAC3A053367.tmp' to '../../../../../../UnrealProjects4130/MyProject4/Saved/Autosaves/Game/UEDPCNewMap.umap'
LogSavePackage:Display: Finished SavePackage ../../../../../../UnrealProjects4130/MyProject4/Saved/Autosaves/Game/UEDPCNewMap.umap
LogEditorTransaction: Undo Spawn Play From Here Start
UATHelper: Packaging (Android (ATC)): Running AutomationTool...
UATHelper: Packaging (Android (ATC)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=Z:/workspace/UnrealProjects4130/MyProject4/MyProject4.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=Z:/workspace/UnrealProjects4130/MyProject4/MyProject4.up
UATHelper: Packaging (Android (ATC)): roject -cook -stage -archive -archivedirectory=Z:/workspace/UnrealProjects4130AndroidCooked -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ATC -build -CrashReporter -utf8output
UATHelper: Packaging (Android (ATC)): Automation.Process: Setting up command environment.
UATHelper: Packaging (Android (ATC)): BuildCookRun.SetupParams: Setting up ProjectParams for Z:\workspace\UnrealProjects4130\MyProject4\MyProject4.uproject
UATHelper: Packaging (Android (ATC)): Project.Build: ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (ATC)): CommandUtils.Run: Run: Z:\workspace\unreal2126\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject4 Android Development -Project=Z:\workspace\UnrealProjects4130\MyProject4\MyProject4.uproject  Z:\workspace\UnrealProjects4130\MyProject4\MyP
UATHelper: Packaging (Android (ATC)): roject4.uproject  -remoteini="Z:\workspace\UnrealProjects4130\MyProject4" -noxge -generatemanifest -NoHotReload
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: NDK version: 21, GccVersion: 4.9
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: building WITHOUT VULKAN define
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android
UATHelper: Packaging (Android (ATC)): CommandUtils.Run: Run: Took 2.2481286s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Android (ATC)): CommandUtils.Run: Run: Z:\workspace\unreal2126\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject4 Android Development -Project=Z:\workspace\UnrealProjects4130\MyProject4\MyProject4.uproject  Z:\workspace\UnrealProjects4130\MyProject4\MyP
UATHelper: Packaging (Android (ATC)): roject4.uproject  -remoteini="Z:\workspace\UnrealProjects4130\MyProject4" -noxge -NoHotReload -ignorejunk
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: Creating makefile for MyProject4 (changes to target files)
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: NDK version: 21, GccVersion: 4.9
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: building WITHOUT VULKAN define
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: Compiling Native code with NDK API 'android-21'
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: Unable to get the number of Cores: System.Runtime.InteropServices.COMException (0x8001011B): Access is denied. (Exception from HRESULT: 0x8001011B)
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:    at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo)
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:    at System.Management.ManagementScope.InitializeGuts(Object o)
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:    at System.Management.ManagementScope.Initialize()
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:    at System.Management.ManagementObjectSearcher.Initialize()
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:    at System.Management.ManagementObjectSearcher.Get()
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:    at UnrealBuildTool.Utils.GetPhysicalProcessorCount()
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: Falling back to processor count.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: Performing 1 actions (4 in parallel)
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [1/1] clang++.exe MyProject4-armv7-es2.so
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: D:/NVPACK/android-ndk-r10e/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.gold.exe: error: Z:/workspace/unreal2126/Epic Games/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Binaries/Android/UE4-GoogleVRHMD-armv7-es
2.a(Module.GoogleVRHMD.cpp-armv7-es2.o): multiple definition of 'GetHMD()'
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: D:/NVPACK/android-ndk-r10e/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.gold.exe: Z:/workspace/unreal2126/Epic Games/4.13/Engine/Plugins/Runtime/GearVR/Binaries/Android/UE4-GearVR-armv7-es2.a(Module.GearVR.cpp-armv
7-es2.o): previous definition here
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation)
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: Unable to get the number of Cores: System.Runtime.InteropServices.COMException (0x8001011B): Access is denied. (Exception from HRESULT: 0x8001011B)
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:    at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo)
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:    at System.Management.ManagementScope.InitializeGuts(Object o)
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:    at System.Management.ManagementScope.Initialize()
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:    at System.Management.ManagementObjectSearcher.Initialize()
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:    at System.Management.ManagementObjectSearcher.Get()
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:    at UnrealBuildTool.Utils.GetPhysicalProcessorCount()
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: Falling back to processor count.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: Z:\workspace\UnrealProjects4130\MyProject4\Binaries\Android\MyProject4-armv7-es2.so
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: Total build time: 25.45 seconds
UATHelper: Packaging (Android (ATC)): CommandUtils.Run: Run: Took 25.6034644s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (ATC)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): Z:\workspace\unreal2126\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject4 Android Development 
UATHelper: Packaging (Android (ATC)): -Project=Z:\workspace\UnrealProjects4130\MyProject4\MyProject4.uproject  Z:\workspace\UnrealProjects4130\MyProject4\MyProject4.uproject  -remoteini="Z:\workspace\UnrealProjects4130\MyProject4" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2016.09.29-16.18.00.txt' 
UATHelper: Packaging (Android (ATC)):    at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Android (ATC)):    at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Android (ATC)):    at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
UATHelper: Packaging (Android (ATC)):    at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars)
UATHelper: Packaging (Android (ATC)):    at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
UATHelper: Packaging (Android (ATC)):    at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictionar
y`2 InTargetToManifest)
UATHelper: Packaging (Android (ATC)):    at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
UATHelper: Packaging (Android (ATC)):    at BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Android (ATC)):    at AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Android (ATC)):    at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
UATHelper: Packaging (Android (ATC)):    at AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Android (ATC)):    at AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Android (ATC)):    at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Packaging (Android (ATC)):    at AutomationTool.Program.Main()
UATHelper: Packaging (Android (ATC)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (ATC)): BUILD FAILED
PackagingResults:Error: Error Unknown Error

Its fixed… turned out I required to update. The 4.13.1 compiled just fine :slight_smile: