Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Enabling Bloom in Splitscreen

Certain post processing effects, such as bloom, temporal AA, and motion blur are disabled when splitscreen is enabled due to visual artifacts. We would rather have bloom with visual artifacts than no bloom, and our game relies on splitscreen.

We've tried Doug Wilson's solution in this thread, which requires editing ShowFlags.cpp. But after doing so, bloom has not been enabled. Are there additional steps required after editing ShowFlags.cpp to get it to work in-engine? Or is this done differently in 4.13?


Product Version: UE 4.13
more ▼

asked Sep 29 '16 at 05:47 PM in Rendering

avatar image

36 1 2 4

avatar image Imagine-Games Feb 05 '18 at 09:53 PM

Ryan, have you had any luck figuring this out? Also after editing showflags.cpp is anything else required, like compiling in VS or is just edit the file, and save it ?

(comments are locked)
10|2000 characters needed characters left

2 answers: sort voted first

You'll need to download the engine source code, make the change in ShowFlags.cpp, then compile it and run it from source.

more ▼

answered May 09 '18 at 10:42 PM

avatar image


(comments are locked)
10|2000 characters needed characters left

we have a vote going on for Epic to add this as a feature... please vote! https://issues.unrealengine.com/issue/UE-57785

more ▼

answered May 09 '18 at 11:31 PM

avatar image

179 5 10 14

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question