Lighting turns whiter and whiter as the game progresses?
So I am making this endless runner game, and when I run it, the light gets whiter and whiter. It stops happening once I move my camera high above or really low behind my character's shoulder. I have a video attached. Is it a problem with the camera colliding with something?
asked Sep 30 '16 at 01:22 AM in Using UE4
That's caused by Auto-Exposure (Eye Adaptation). You can disable it by adding an unbound post process volume and then under the Auto Exposure tab, change the Min and Max brightness to 1.0.
answered Sep 30 '16 at 01:39 PM
Tim Hobson ♦♦ STAFF
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