So I am making this endless runner game, and when I run it, the light gets whiter and whiter. It stops happening once I move my camera high above or really low behind my character’s shoulder. I have a video attached. Is it a problem with the camera colliding with something?
Hi Akuma,
That’s caused by Auto-Exposure (Eye Adaptation). You can disable it by adding an unbound post process volume and then under the Auto Exposure tab, change the Min and Max brightness to 1.0.
-Tim
you are awesome! Thanks!