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  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How can I hide my session from search once in the game mode?

How can I keep a session from showing up in search results after we have server traveled from the lobby to the game mode? I don't see any session nodes that say "stop advertising session" or something. The docs don't elaborate beyond Create/Find/Join/Destroy. My game mode is dependent on lives remaining so I can't have anyone join a game in progress. Thanks!

Product Version: UE 4.13
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asked Sep 30 '16 at 03:56 PM in Blueprint Scripting

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EchoHeadMatt
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The FOnlineSessionSettings class has a bAllowJoinInProgress.

FOnlineSessionSettings

So you could set that to false. I'm not sure if this variable or the session settings are exposed to blueprint tho, so there's a chance you would need to do it in C++

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answered Oct 07 '16 at 11:49 PM

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MacDx
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