4.13.1 iOS Provision not found despite being valid.
When I try to package my game for iOS I immediately get 2 errors that say.
"Provision not found. A provision is required for deploying your app to the device."
"Signing key not found. The app could not be digitally signed, because the signing key is not configured."
When I packaged last week with 4.13(before the 4.13.1 fix) I was able to package successfully, but after the update I have this problem.
So far I have re-downloaded the provision and re-verified the engine without success.
I have included my logs from the editor when I try to package. http://pastebin.com/tzbUtZ4H
asked Sep 30 '16 at 05:43 PM in Packaging & Deployment
Let me clear up why those fail now. In Xcode 8, those are considered Managed Provisions and can not be used in the new manual signing mode, so they are being ignored during the detection of provisions during the final code sign pass by our system. The work around is as suspected to rename them or import the provision utilizing the editor. I'm working on a way to utilize them, but as they currently stand, they can't be used in a manual sign and the current thought is to detect it as valid and then make a copy of the file without the id as the file name.
answered Oct 18 '16 at 08:31 PM
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