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What is the best modeling software, Maya or 3ds?

I am a long time using autodesk maya 2016 to game development in unreal 4, but as I do not know much modeling I think little maya stuff but I think a lot about 3ds finally have much difference from one to the other even though the same company?

Product Version: UE 4.13
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asked Sep 30 '16 at 05:43 PM in Using UE4

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FeijaoPib98
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1 answer: sort voted first

Does not matter at all.

Both are just as good, just work slightly different. I suggest you also take a look at modo & zbrush. Blender is also a good (and free) option.

As a 3dsmax fanboy i would suggest checking out modo and zbrush, but if you are tight on cash.. you cant go wrong with blender!

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answered Oct 01 '16 at 07:50 AM

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Luos
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avatar image FeijaoPib98 Oct 01 '16 at 09:15 PM

Blender is crap, it was because of him that I switched to maya, but my problem is the same course of characterization at Maya

avatar image Luos Oct 02 '16 at 12:50 PM

This is an answerhub, where PROBLEMS are posted and people are trying to solve them.

This is not a discussion page.

avatar image Rushidimber May 06 '17 at 07:46 PM

as My Thinking Maya Better for Modelling 3dsMax is good for FX part

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