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Which modelling tool to use ?

I want to create props for a house model . My question is which modelling tool to use ? Blender or MAYA or any other tool? Thanks for help.

Product Version: UE 4.12
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asked Oct 01 '16 at 07:46 PM in Using UE4

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T LOU
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4 answers: sort voted first

Blender if you are low on funding ...or else the modelling tools MAYA and 3ds Max are not bad to use for ue4.

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answered Oct 01 '16 at 07:50 PM

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A GUPTA
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avatar image T LOU Oct 01 '16 at 07:53 PM

thanks again

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I like sculptris, Its a free version of zbrush.

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answered Apr 12 '17 at 03:33 AM

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arandomencounter
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In gaming industry 3DS Max is the common standard. Often combined with zbrush and substance.

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answered Apr 12 '17 at 05:18 AM

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IGorilla
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New to the world of computer graphics........Use 3Ds max...it is considered to be user friendly compared to other 3D packages.........speaking from personal experience though

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answered Apr 12 '17 at 08:21 AM

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Sam80
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