Editor sounds do not play while in PIE
Any sounds originating from the editor - such as previewing audio cues, compile sounds, PIE start/simulate (but not stop, as this is played after the PIE session is over), etc - are not audible while you are in PIE. I'm fairly certain that there isn't anything wrong with my editor/project settings, as I've come across a few other people who have this same problem. It may very well be my system audio setup, but it was working fine at one point. Nothing relevant was logged from what I could see.
asked Oct 01 '16 at 09:17 PM in Bug Reports
If you have the 'Enable Sound' option on, then the sounds while in game are going to take priority over the editor. When you are PIE (playing in editor) the content browser is not the focus and is expected not to take priority when playing sounds during PIE.
You need to make sure you restart the project if you have made changes to the 'Enable Sound' option for the changes to take effect.
answered Oct 03 '16 at 08:56 PM
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