Smooth transition between ragdoll and animation
Hi, I'm trying to make a smooth transition between a ragdoll state and an animation. I have already made all the things that I need but now I'm stuck because when the character starts to get up instead of doing a transition he pops in the animation pose. I really don't know what's wrong probably the umpteenth stupid error but I really didn't find anything.
This is the transition code that's enabled when the character starts getting up from the ground that should change is physics blend weight to make a smooth passage between the ragdoll state and the animation one.
This is the piece of code that should manage the variables so that the transition is made but the character just pops up from ragdoll state to animation state.
I also placed a debug node that prints every tick physics alpha variable's value and it works well (it goes from 1 to 0.3 before being resetted )
The only solution I find is setting blend in to 0.25 in anim montage settings but in that way he pops up into idle for 0.2 seconds and then down into the getting up animation. I hope you understood the problem, If you need other stuff like videos or other parts of code just ask. Thanks in advance
asked Oct 02 '16 at 02:55 PM in Blueprint Scripting
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