Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Why can I not break off more than a few chunks of a destructible mesh?

I've been playing with the destructible meshes for a while, and noticed that after breaking off a couple chunks, the remaining unbroken part of the mesh will not collide with the player, nor gunshots from the shooter_game weapon.

The chunks that are broken off still react to the player moving around, and collide with bullets, but act strangely, as if parented to each other.

Any ideas as to what could be causing this?

Product Version: Not Selected
more ▼

asked May 30 '14 at 04:03 AM in Using UE4

avatar image

1 1 2 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hi Darklethal12,

Have you tried turning Simulate Physics to On in the Details panel of the Destructible Mesh? This should allow you to keep shooting the unbroken pieces until they fall over.

Thanks, TJ

more ▼

answered May 30 '14 at 04:04 PM

avatar image

41k 1009 183 494

avatar image Darklethal12 May 30 '14 at 07:40 PM

This works, but not when there are chunks marked as support in the fracture editor. It looks like any time the support chunks take damage (even if marked as unfracturable or undamagable) the unbroken pieces stop working.

As a bit of clarification: What I'm trying to do is have the mesh break apart entirely, but not all at once. The player should be able to break apart the mesh whenever they want, but until they do, the unbroken chunks should stay in place.

avatar image Divinitize May 30 '14 at 08:09 PM

Ive had a look through all of this myself at one point, apparently the destruction system currently available is not working as intended, i even tried using physx, and either way it either didn't break at all or everything exploded as soon as one segment was hit, feel free to search around some more but as far as i know its completely messed up.

avatar image TJ V ♦♦ STAFF Jun 25 '14 at 10:25 PM

Hi Darklethal12,

The issue with the Support Chunks has been tested in our latest internal build and it is still present. I have made the developers aware and they will be looking into the issue.

Thanks, TJ

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question