I’m new to Unreal and I’m learning with [Unreal Engine 4.X By Example][1]. I’m on Chapter 2, but I’m stuck in the part where I should link a Cast to
and a Custom Event
to Bind Event to OnDestroyed
.
Below is a figure from the book and after it a print screen from my blueprint. I can’t tell the difference, but mine is not working, I get the message “BH Character Reference is not compatible with Self Reference”. But, as I understand it, the Self in this case is the BH_GameMode.
My print screen below has some more nodes because I’ve followed along with the text hoping I could find the differences.
Also, I’ve downloaded the finished projects from the book, but this one is incomplete. I’ve already sent an e-mail to Packt.
Thanks in advance.