Text type in on widget in world?
How would I make it possible to interact with a part of a widget that has a type-in text box that's placed as a component in the world? A widget interaction component attached to the player allows me to interact with any buttons or any of that stuff with the widget just fine, but the type-in box does nothing.
asked Oct 02 '16 at 10:30 PM in Blueprint Scripting
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