black mesh on mobile
I am using a spline to create a underground tunnel "in game". I am using one box mask so above the level is transparent, during the level is coloured and below the level is transparent. This works fine in editor and when deployed to IOS.
I wanted to add a second background below the first one with the spline colour transitioning at the same point as the new background. I added another box mask and this works fine in the editor though the mesh is black when deployed to IOS.
I have been stuck on this for weeks. Any suggestions - please help!
asked Oct 03 '16 at 10:58 AM in Rendering
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