We are evaluating UE4 for a business VR application we are developing, but unfortunately one part is now keeping us back to choose for UE, and that is the missing documentation and/or blueprints (at least after initial online research) on how to implement a simple voice chat room where you would have x amount of players join the room, and where all of them are able to hear/talk to each other.
The solution initially only needs to support Google Daydream/GearVR/Cardboard, but preferably be an all supported platform solution. Is this currently possible without too much custom code? Is there any clear documentation?
Most questions here simply refer to using the steam platform, or the no longer supported twitch play service, but I’m unable to find clear step by step documentation on how to set something like this up.
If anybody would be able to help?
Thank you in advance!,