I’m using a render cluster system to handle a lighting build, monitoring it through Swarm Coordinator and all that.
Pretty much every time, the last 1% takes hours longer than the previous 99%. It’s always a different render blade, so not sure what’s causing it.
On the host / coordinator machine (64gb memory and powerful i7), I’m seeing:
5:06:38 PM: [CloseConnection] Closing connection 1F85384C using handle 1F85384C
5:06:38 PM: [CloseConnection] Connection confirmed for disconnection 1F85384C
**5:06:38 PM: [UpdateTaskState]: Task Killed remotely by RENDER10
5:06:38 PM: [UpdateTaskState]: Requeueing: SMTextureMapping**
5:06:38 PM: [CloseConnection] Closing bi-directional remote connection (1F85384C)
5:06:38 PM: [CloseConnection] Connection disconnected 1F85384C
The Render10 Blade has 128gb of Memory and 40 processing cores.
Any idea what could cause this???