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GPU visualizer (profiling tool) missing ms


I have a scene with a bunch of destructible objects that I'm using to learn how the profiling tools work.

When I enter in the console "stat unit" it tells me that the frame took 18.6ms and the gpu also took 18.6ms. So good, I know the GPU is bottleneck, however, when I bring the GPU visualizer, it tells me the frame took 6.8ms to render, see image below.

This leaves me confused, where are the 12ms that are missing? Am I missing something?



Product Version: UE 4.12
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asked Oct 04 '16 at 04:43 AM in Using UE4

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avatar image GuillaumeCote Oct 04 '16 at 04:46 AM

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