Flip Flop to pause/unpause only pauses game, not unpauses
I made a flip flop for pausing and unpausing the game when Enter is pressed, but cannot seem to get it to unpause.
Here is my blueprint
When I press 5 it doesn't unpause either.
asked Oct 04 '16 at 05:38 PM in Blueprint Scripting
You need to enable Execute when Paused for the input you are using in the details panel.
answered Oct 04 '16 at 05:41 PM
Click on the button you want to use for pausing in your blueprint and on the details panel on the right just tick the option "Execute when paused"
answered Oct 04 '16 at 05:43 PM
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