Flip Flop to pause/unpause only pauses game, not unpauses

Hello!

I made a flip flop for pausing and unpausing the game when Enter is pressed, but cannot seem to get it to unpause.

Here is my blueprint

When I press 5 it doesn’t unpause either.

You need to enable Execute when Paused for the input you are using in the details panel.

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Click on the button you want to use for pausing in your blueprint and on the details panel on the right just tick the option “Execute when paused”

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Thank you so much! That fixed it!