Error on Packaging

Hello, please help me. i have a problem when packaging project.

UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:422][  0]LogInit:Display: LogBlueprint:Warning: [Compiler SettingsMenuMain] Warning [0044.96] Compile of SettingsMenuMain successful, but with 5 Warning(s) [in 0 ms] (/Game/AllMenus/Settings/Hud/SettingsMenuMain.Settings
UATHelper: Packaging (Windows (64-bit)): MenuMain)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:422][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/UltraDynamicSky/Meshes/Ultra_Dynamic_Sky_Sphere'
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:423][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/UltraDynamicSky/Meshes/Ultra_Dynamic_Sky_Sphere': Can't find file '/Game/UltraDynamicSky/Meshes/Ultra_Dynamic_Sky_Sphere'
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:423][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/UltraDynamicSky/Meshes/Ultra_Dynamic_Sky_Sphere.Ultra_Dynamic_Sky_Sphere'
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:423][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/UltraDynamicSky/Meshes/Ultra_Dynamic_Sky_Sphere.Ultra_Dynamic_Sky_Sphere' was not found! (Referencer '/Game/World/DayNightCycle/Materials/Ultra_Dynamic_Sky_Mat.Ultra_Dynamic_Sky_Mat:PreviewMesh')
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:423][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/temp/hwal/untitled6'
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:424][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/temp/hwal/untitled6': Can't find file '/Game/temp/hwal/untitled6'
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:424][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/temp/hwal/untitled6.untitled6'
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:424][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/temp/hwal/untitled6.untitled6' was not found! (Referencer '/Game/KiteDemo/Environments/Materials/M_Tiling_LandscapeRock003.M_Tiling_LandscapeRock003:PreviewMesh')
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:424][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/temp/hwal/untitled6.untitled6' was not found! (Referencer '/Game/KiteDemo/Environments/Materials/M_Tiling_LandscapeRock003.M_Tiling_Landscap
UATHelper: Packaging (Windows (64-bit)): eRock003:SceneThumbnailInfoWithPrimitive_0:PreviewMesh')
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:425][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/SpherLightMap'
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:425][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap'
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:425][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/SpherLightMap.SpherLightMap'
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:425][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/SpherLightMap.SpherLightMap' was not found! (Referencer '/Game/Materials/Materials/Ground_MuddyGrass_DRY.Ground_MuddyGrass_DRY:PreviewMesh')
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:425][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/SpherLightMap.SpherLightMap' was not found! (Referencer '/Game/Materials/Materials/Ground_GrassThickGreen.Ground_GrassThickGreen:PreviewMesh')
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:426][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/SpherLightMap.SpherLightMap' was not found! (Referencer '/Game/Materials/Materials/brick_guiGen.brick_guiGen:PreviewMesh')
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:426][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/SpherLightMap.SpherLightMap' was not found! (Referencer '/Game/Materials/Materials/Ground_MuddyGrass_WET.Ground_MuddyGrass_WET:PreviewMesh')
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:426][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/SpherLightMap.SpherLightMap' was not found! (Referencer '/Game/Materials/Materials/Rock_HoleyWall.Rock_HoleyWall:PreviewMesh')
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:426][  0]LogInit:Display: 
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:427][  0]LogInit:Display: Failure - 1 error(s), 88 warning(s)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.11:427][  0]LogInit:Display: 
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: 
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took:  32.73 seconds
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.04-18.57.19:894][  0]LogOnline:Display: Unloading online subsystem: NULL
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 63,6077653s to run UE4Editor-Cmd.exe, ExitCode=1
UATHelper: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data.
UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for E:\Epic Games\Projects\Test3rd\Test3rd.uproject; see log C:
UATHelper: Packaging (Windows (64-bit)): \Users\gogli\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Epic+Games+4.13\Cook-2016.10.04-22.57.24.txt
UATHelper: Packaging (Windows (64-bit)):    в AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters)
UATHelper: Packaging (Windows (64-bit)):    в AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters)
UATHelper: Packaging (Windows (64-bit)):    в Project.Cook(ProjectParams Params)
UATHelper: Packaging (Windows (64-bit)):    --- Конец трассировки внутреннего стека исключений ---
UATHelper: Packaging (Windows (64-bit)):    в Project.Cook(ProjectParams Params)
UATHelper: Packaging (Windows (64-bit)):    в BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Windows (64-bit)):    в AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Windows (64-bit)):    в AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
UATHelper: Packaging (Windows (64-bit)):    в AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Windows (64-bit)):    в AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Windows (64-bit)):    в AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Packaging (Windows (64-bit)):    в AutomationTool.Program.Main()
UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Cook Failure

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Fixed, i have problem on loading screen blueprint.

What problem