How do I apply different materials to a single mesh?

Hello, i’m new working with unreal engine, when i import a mesh that i have created in maya there are no faces for the object in UE4, if i apply a material to the mesh it applies to it all, does anyone know how i can change this ?

Thanks.

Hi uNReaL1357,

What you are looking for is called Material Elements. Take a look at the below post for more info.

I hope it helps.

Thanks, TJ

Thanks for helping i will look into it now.