Hi,
I’m curious, I’ve seen article this : link text
It depends on game genre, many action games using over 100k polygon counts per a single character without LODs. I guess this high polygon counts impact on performance. How many Polygon Counts are acceptable for a single character?
It is so situational, and depends on numerous factors, such as:
There is absolutely no one size fits all number for a character.
This is a good link to get further info info.