Using a Combo list for Resolution
I am using a Combo List for my resolution settings i have the 17 resolutions typed into the Combo list, but i dont know how to actually make them work when selected, so far i have done this.
^ Thats my attempt i custom typed in on each combo the name for the resolution then made a separate array with the command names in them, i then check the selected int against my res array and if the int's are the same number than it executes the command in the res array which i made eg. r.setRes 1920x1080
^^ Thats the res array ( Only 2 have r.setRes, cause i dont wanna try it 17 times so its for testing)
^^ That is my Combo List
Does any one have a fix or and easier way for me to do this, thank you.
asked Oct 05 '16 at 09:05 PM in Blueprint Scripting
In your execute console command you can use an "append" node, and if I remember right, res don't have have space character in it, like "r.SetRes 1920x1080".
(Or I didn't understand the question ><)
answered Oct 06 '16 at 05:17 AM
Ok so I tried doing this. It works perfect when I hit play but it does nothing when I packaged it. It behaves like a combobox but res doesnt changes :(
Any ideas? What am I doing wrong?
Thank you & best regards.
answered Oct 04 '18 at 09:32 AM
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