Widget Offsetting Up

My pause widget offsets up out of the screen when i play the game put in the editor is normal.

^ in game

^ in widget editor

^ this is how i add it to the screen

anyone have any ideas on how to fix this

The problem is not with the way how you add it to the screen, the problem is with your widget itself.

Your widget is not made in a way that it will adapt to any screen size, and the fix is simple, you just need to pick the proper anchor:

Also you should check out this video:

From this tutorial:

So i made all the widgets set to the left side of the screen using anchors, but when i play the game its still to high up.

but in game

Edit: Althought i just moved my size box down (which all of this is contained in)

Hello, Koaku

I was unable to reproduce this issue on our end with the information provided. I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Some Quick Questions for you:

  1. Can you reproduce this issue in a new project?
  2. If so, could you provide a detailed list of steps to reproduce this issue on our end?
  3. Could you provide screenshots of any blueprints/widgets/settings involved with this issue?

Thank you