x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Timelines can get corrupted

My timeline still fired the finished event even though it was stopped twice. I made me a print for Play From Start, for Stop and for Finished. So I can be certain that it got stopped twice and it still fired the finished event.

While trying to making sense of it I found this: https://answers.unrealengine.com/questions/316082/timeline-not-working.html Jacky there mentions that timelines can get broken sometimes. I can't remember If I copied that timeline somehow though.

I then made a clean new timeline and setup everything the same as I did with the "old not making any sense" timeline and with that it suddenly worked as expected.

The timeline just has a simple float curve and is inside a child actor blueprint of the player pawn. I had created this timeline in 4.11 as far as I know and I work now in 4.13.

Product Version: UE 4.13
Tags:
more ▼

asked Oct 06 '16 at 01:28 PM in Bug Reports

avatar image

Davision
948 105 150 202

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hi Davision,

I attempted to reproduce this but I wasn't able to get your results. I'm glad creating a new timeline fixes the issue for you, but if you find a reliable way to reproduce the issue then we can investigate further.

I think it's just an anomaly where a timeline was copied and then there was a code change in a later build that didn't agree. I say anomaly because it doesn't seem to be easily reproduce and I would imagine we would have gotten reports about projects breaking from across the board when 4.13 released.

But in the meantime I'll keep an eye out for any other reports of this.

Thanks,

TJ

more ▼

answered Oct 06 '16 at 08:15 PM

avatar image

TJ V ♦♦ STAFF
41k 1009 183 494

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question