Triggers Work in Unreal Not on Mobile

Okay so weird thing here, I have many box triggers in my game, that turn on and off lights, For some reason when I launch the game to test on my android the triggers for the lights are not working, they are just all visible , instead of only being visible after trigger event. I have tried deleting and then remaking the triggers but still not working. Has anyone heard of this issue? Why would it work when playing game in unreal but not on android? By the way any trigger that is not a light trigger is working.

Can you share your project?, maybe you are missing a configuration

Or well, sometimes is a good option by trying to do a new trigger in a single empty project and try on that. If currently you have the problem, I have to tell you that the controls for navigation in your device are not correctly set

I’m testing a mobile game and my trigger boxes are not working either when played on the phone…I’ve checked Generate Overlap Events…they all work fine on desktop …any ideas on how to fix this?